Solo Hunters Calculator
Glossary

Solo Hunters Glossary & Key Terms

Short, practical definitions used by the Solo Hunters Calculator and guides.

P Power Level

A combined score reflecting your stats, gear, class buffs, and ring buffs. Used to determine which dungeon ranks you can enter.

P Pity System

A guaranteed drop mechanic. After 100 clears without a Mythic Weapon, you get one. Ring pity is 110, Armor pity is 140. Any Mythic drop resets the counter.

Q Quality Grade

A multiplier on item sell price ranging from -20% (lowest) to +300% (highest). There are 7 quality tiers.

S Stat Points

You earn 2 stat points per level (max level 1000 = 2,000 total points) to distribute across Strength, Magic Power, Defense, Energy, and Agility.

R Rarity Tiers

Items and abilities are ranked: Uncommon, Rare, Epic, Legendary, Mythic. Higher rarity means stronger stats and lower drop/summon rates.

R Red Gate

A harder variant of a dungeon rank requiring 1.5x the normal power level. Offers the same rewards as the normal version.

S Shiny

A rare variant of rings and weapons with enhanced stats, typically 1.5x the base buff percentage.